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roope-elias kuivalainen / 3d-artist

roope-elias kuivalainen

hello, i’m roope-elias kuivalainen, a 3d artist who enjoys creating realistic models for games!

languages:
english (fluent), finnish (native)

software:
zbrush, maya, marvelous designer, marmoset toolbag, substance painter, unreal engine, blender, photoshop, and rokoko studio

roope@rek.digital
pori, finland

non-military service / satakunta museum
12/1/2023 – 22/12/2023

-produced high-quality photogrammetry models of exhibit objects.
-created pbr textures for the scans, based on real-world references.
-used 3d methods to fix objects virtually and create renders showing how they might have looked in the past.
-edited videos for the exhibit.

ashkeep / personal project
3/11/2022

-worked solely on an fps stealth title.
-released a demo included in the october 2022 steam nextfest.

website designed & created by me